Paladin with bard like tendencies. The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew members. Paladin with bard like tendencies

 
 The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew membersPaladin with bard like tendencies  Starting Paladin is fine for T1, but then at T2 you’re going to be behind in the damage department because you won’t get 2nd attack until level 8

Even one level of sorcerer gets you four cantrips (the same amount a level 20 bard knows), and two new level 1 spells. Paladin + Bard portmanteaus to Balladin, so that's my suggestion. The hits just keep coming all the way up to Improved Divine Smite. However, dexterity is also a common saving throw for damaging spells. You end up with the same amount of skills, just fewer choices for the fist two. He has to behave in a manner that is worthy of his hammer Mjolnir. He goes into bard levels after, getting Swords bard in order to get a second fighting style (Dueling), the extra attack, and the bard spell slots. So a lot of this depends on how you like to play. I'd probably start paladin, picking up the Defense fighting style and using a Rapier and Shield until we reach Level 5, then multiclass to Bard for 3 Levels, gaining the aforementioned things and by level 11 (Pally 6/Bard 5) have everything I need with Aura of Protection, tons of smites, and a lot of defensive capability with D8 flourishes that. You end up with the same amount of skills, just fewer choices for the fist two. Paladin - single-target damage, Aura of Protection (yes, that's a dedicated role) and low level buffs if done right. You’ll retain Divine Smite, Spell Slots, and your Fighting Style, which in this case is going to be Defense. I am currently playing one, and have been using this guide, which does a great job of discussing all the intricacies and variations of potential builds (and coins the term sorcadin). You will miss high tier spells for stronger. IUSUZYSANA • 3 min. #15 Jul 22, 2020. Stop paladin at either level 2 just to get access to smite or level 5 to get extra attack as well and then go full sorcerer for more and higher level spell slots. Hero. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. However the bard that isn't healing outputs better damage buffs. Yes, delaying extra attack might hurt a bit, but since those dont stack (I believe) grabbing them from both Paladin and Bard seems a bit wastefull. Murder hobo The former feels like a much more interesting playthrough than the latter. Cleric/Paladin/Warlock don't really fit well cause having another patron muddies the water. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. 1st Level Bard Spells: Bane, Disguise Self, Healing Word, Silent Image. Pack on half plate, a shield and a rapier, and start smiting with your spell slots, and using your blade flourishes to skyrocket your AC. From lore bard you get cutting words which is excellent for reactions, magical secrets at bard 6 lets you pick up amazing stuff like haste, and counterspell. From Bard, you've got Magical Secrets, which are also. Baldur’s Gate 3 College of Swords Bard. (At 450g : 95 crystals) Idk exactly how much a bard heals but unless its 250% of my life per cast you will never just put 50g on the ground. Bardadin is the slightly more melee equivalent of the Sorcadin, and works very well indeed. Paladin / Bard (Image Credit: Nowis-337) Paladin’s have a reputation for their high charisma, and that means that bard actually is a class that mixes well with. Hello everyone, I'm looking for some clarification regarding using spell slots to smite as a paladin. Bard's usual utility in the party is providing debuffs and hard CC on enemies, less so providing traditional support to the party, which paladins are better at. Business, Economics, and Finance. So 7 pala/5 bard and 10 pala/2 bard. Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. A Strength-based Bardadin or Sorcadin can equally work, but for that I'd want to start as Paladin (or MC into War Domain Cleric or Ranger Knight or something like that), so that I could use Heavy Armour, otherwise AC will be poor. 3. 3rd level is. Full build. Pally 2, 3, 6, 7 (ancients only) or 9. Paladin would be mostly smiting and Eldeitch Blast for range as well. Fair point (advantage works out to a +3. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. Satyrs are a cross between humans and nature spirits and appear like a half-humanoid, half-goat hybrid. Supposedly the universe was sung into being, and bards are able to replicate that song to produce magic. Divine radiance shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement. 3. They can wear heavy armor and shields, have excellent save bonuses, and can heal themselves. The classes naturally dove tail to no one’s surprise. the downside is that they don't get extra attack. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. If you're looking for something fresh I'd recommend war/sha because it is the most different from mag/brd. Beginner Box ; Rulebooks . Paladin 7 is very powerful but I'd probably go into Warlock rather than Bard. Fairly new to the game and did some research as to what classes go well with paladin since im aiming to recruit Minthara. And while this might seem like the perfect fit for a caster bard, even bards who focus on swordfighting will enjoy this–picking up sorcerer gets you. I’m going to second u/Rhythm2392’s Paladin 2 / Swords Bard X. Deathblade - Deathblade is a badass class. Sounds like someone who either doesn't play bard/pally or if he does has actually no idea how to play one well and thinks whatever random spam he's doing is a great performance 👏 Bard is my most stressful/challenging character to. This seems like it works well thematically, but it also adds significantly more smite slots, gives not one, but two fighting styles to the barbarian, gives expertise, and adds the sword bard d6 to the number of double-able smite dice. Paladin/Bard 4/6 = Paladin/Bard 3/7 : 4 1st + 3 2nd + 3 3rd + 2 4th As can be seen, if you only count in Spell Slots, the difference take a few Bard levels to leverage into extra spell slots, where the main question then become what Class abilites (and access to specific spells) are important for those levels. The ability to use your spell slots to be the highest dps in the party or fill the support roll, in addition to being charisma specced and likely the party face means that you are. Using a glaive. Like hold person, viscous mockery ect. If there was a WoW analogue for Lost Ark’s Paladin it probably would be WoW’s Paladin as well. Just with 2 levels of Paladin here, you’re going to bring your Armor and Weapon Proficiencies with you. • 4 mo. Sorcerer/Wizard. The only skill on paladin similar to that is godsend law (depending on build holy area). Lvl 2: Hexblade for Hexblade. Amazingly fun build. Extra attack at 5 and aura at 6 are huge. Eladrin: Great ASI array and the misty step's. Oath of Ancients Paladin 11/Divine Soul Sorcerer 9: The Tank. This way you can still unlock 6th level spell slot and also cast 6th level wizard spells like chain lightning, or globe of invulnerability. I would go for fallen aasimar, if they are in, and if not, then, either half-orc, dragonborn, or even a drow/half drow. Just with 2 levels of Paladin here, you’re going to bring your Armor and Weapon Proficiencies with you. You want to remind the dungeon master that there are no paladin codes against partying like it’s a fantasy tavern and you’re the bard. Both the bard and paladin uses courageous buffs which are "increase 15% damage of team + added 6% damage of caster's attack". I’m currently a level 5 Paladin and I think I’m going to go to level 6 for the base paladin aura and then take a few levels in fighter/bard before continuing with paladin. As a Lore Bard, I’ve been a Commander, an Assassin, a Healer, a Mage, a Pickpocket, a Scholar, and a Clergyman - the possibilities are endless. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. Can you use your spell slots granted by multiclassing to a bard as fuel for the paladin's divine smite?Bard 6 -> Paladin 2 -> Bard X (i. Preserve Your Own Light. superninjimmy. It's a relatively simple concept: pair Paladin with a Charisma caster like Bard, Sorcerer, or Warlock to take advantage of their combat. Level 6: Bard 5. I recommend only 2 levels into Paladin for divine smite. Level 12-20: Paladin By 2nd. A bard is a support character who buffs, debuffs, and manipulated the battlefield and is really good with skills. Look at the multiclassing table to learn your amount of spell slots. Compared to the Hex/Bard, Paladin/Bard has more AC (heavy armor) and two d10 hit dice. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. r/BaldursGate3. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. Bardadin - Paladin Bard Build. With level 7 Paladin, you can double the mid-defensive build and mostly high-offensive. You end up with the same amount of skills, just fewer choices for the fist two. Paladins are champions of holy power, heralds of their faith and smiters of the unrighteous through divine favor and martial prowess. After that, I'd take +2 CHA at bard 4 to max your aura (by far the most valuable thing a paladin provides) and grab either resilient:con (if you want absolutely overkill concentration protection) or lucky to deal with the times you roll poorly on a saving throw at bard 8. Paladin 2 into Bard X is another one that is better saved for a high level start. Check them before deciding. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. You end up with the same amount of skills, just fewer choices for the fist two. She doesn't seem like a follower or rule-keeping type, and doesn't seem to tend either way on the moral spectrum with what brief interactions are implemented. It only applies to the players inside or near you. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. 1. Bards and Sorcerers for that reason, are one of the best multiclass combos. You end up with the same amount of skills, just fewer choices for the fist two. IF you're going Dex, this is probably the way to go. Bardic inspiration isn't as bombastic as some of the support spells. Delight in song and laughter, in beauty and art. From Bard, you've got Magical Secrets, which are also excellent. 3 (2 Paladin/1 Bard) with rolled stats (17 10 17 12 14 16). however there is a pretty big different in bard vs paladin. All of you are just mad delusional and think you are giga smart for saving potions "so you dont have to buy them later" when you just make the game harder for yourself and probably use all the revives on. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. You get heavy armor and voice of authority from cleric. So like a mutant half orange half apple, an oppal, or an arange. My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. Imo this is most fun merger of the two classes. 1. Normally I'd think it'd be 2/18 or 6/14 Bard/Paladin, for either smites or aura of protection. not going Paladin at all in tier 1) if you don't want heavy armor. Bard all the way. Ohh, I always do this with stats! That makes a lot more sense, thank you. 3. I’m going to second u/Rhythm2392’s Paladin 2 / Swords Bard X. Eladrin: Great ASI array and the misty step's. Bards have a shield they can give every 18s for 25% hp but only 1m around them. Paladin isn't weaker than Bard nor vice versa. You end up with the same amount of skills, just fewer choices for the fist two. So there's not much point to an even split between bard and paladin; you're just watering down both classes. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Extra Attack means you have two chances to hit an enemy and two chances to crit against them. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. I'm not expecting the bard build to reach the same #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. View Cart; Help; Pathfinder . • 3 yr. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. under no circumstances should you start Bard then go Paladin before Bard 5 (3rd level spells) or Bard 6 (Swords Extra Attack) Basically, first choose between DEX or WIS saving throw proficiency. With a vibrant list of races to pick from, the game is shaping up to. The two handed greatsword can't utilize either of those fighting styles, so changing it out for a sword and board or dual wielding (not to sure about this one being very effective) might feel better. i kind of went off kilter with him and gave him low charisma, but he thought he was very persuasive. Its best features come at 5-10 rather than 1-5. (Image credit: Larian) Paladin 6 / Bard or Sorcerer 6 ️. What you gain by selecting the. And Bard/Sorcerer fuels smites while also building your out of combat kit. The base idea does feel like it would fit nicely for an rallying/motivation focused Paladin - Boosting party moral, while still being a frontliner with the added bonus of (limited) Bard casting and. Best Baldur’s Gate 3 Tiefling background. I could take it all the way till 9th level spells with bard still at this point. With the Paladin and Bard multiclass. If you allow the light to die in your own heart, you can't preserve it in the world. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. This allows the new paladin abilities to augment the sword bard. A Halfling Bard is not just a musician, mind you. A paladin 2 / valour bard 10 is IMO by far the strongest build in the game. Feats: magic initiate: wizard and magic initiate: warlock. Nov 5, 2019. I really appreciate an explanation of how to go about botting a bard and a paladin or warrior. Paladins are generally better at surviving damage. Paladin is a support much like Bard (and Artist). Then learn how to use the bard and berserker properly. Going Sorcerer will give you metamagic, and Subtle is your top pick to cast Subtle Suggestion in the open. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Paladin 6-7/ Barbarian 3 / Charisma Caster X is a really cool build. Ranger. Bard/paladin multiclasses function much in the same way as rogue/ranger ones. Probably not gonna take a fourth level of bard since (if we go that high) I would like to get the high level Paladin spells. Build: Order Cleric 1 / Glamour Bard 3 / Watchers Paladin 2. Other than that, whatever you like. So like a mutant half orange half apple, an oppal, or an arange. Bard and paladin minies held hands (pictire) in "Crap Guide to DM". . Get Booming Blade as fast as you can to supplement your melee attacks until Swords/Valor Extra Attack kicks in at Bard 6 S/V Bard 6 -> Paladin 2 -> S/V Bard X. This is why a lot of people 'water' down bard with stuff like Sharpshooter. So lets Unearth some. The Alert feat is one of the best ways to push your initiative up, especially since it eliminates any chances of you being surprised. Indeed for my evil run, I will probably choose a vanilla Tav over Dark Urge. And it makes multiclassing with something like Paladin easy. #1. ago. Extra attack at 5 and aura at 6 are huge. Paladin is the best multiclass option for a melee-centric Bard build. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. Either one of those gets you the ability to attack with Intelligence, but that’s at the cost of 3 levels. Compared to a level-10 paladin, a 10th-level character who mixes 2 levels of paladin with 8 levels of sorcerer or bard gains 1 level-3 slot, 3 level-4 slots, and 1 level-5 slot. Worked very well thematically, and mechanically. This should be your default choice as Paladin 6 is insanely strong. Satyr Racial Stats 5e SO, What was the most fun way you have played a Bard? i had a short lived Bard that made it level 3 before he met his demise. A valor bard would get extra attack, martial weapons, and medium armor and shields. Level 2: Paladin 1/Bard 1. 1M subscribers in the dndmemes community. TL;DR: A 3 levels dip is probably your best option, as it more than compensates for the abilities you will lose as a paladin considering your role in the party. The Druid surprised me with their spell selection and the natural recovery ability is fire. I think he whold be a vengeance paladin + fighter Or a combat oriented cleric +fighter or bard . Bard, Folk Hero - Revolutionary: Your people live under the oppressive rule of a cruel tyrant. The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. Sure, bards can do a little support because part of their shtick. Your party can benefit a lot from the "battlefield control. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Bard gets more damage from paladin smites, better armor and weapon proficiencies, and more flexible spellcasting with prepared spells, and Paladin gets more caster levels for. Ideally, you’d have a different Race than the one I’m using so that’s either a Half-Elf or Human to gain Shield Proficiency. My mind went to Sword Bard 10. Both of these colleges benefit greatly from the extra utility offered by these. Rangers and Pallies, at least, have more or less always had spells. With the Duergar Dwarf, they get Enlarge and Invisibility. Their scaling and effectiveness depend on spells slots, which Bard provides a lot. Bard is like: You need Heavy Armor Engraving to be taky, you give buffs but need to think when to give them, requires some positioning to give shields. 2nd Level Bard Spells: Invisibility, Mirror Image (thanks to Tasha's :) )I wanna design a Human who worships the drow goddess of moonlight and dance, Eilistraee. Regular paladins are incredible, too. Bard 2 Paladin 8 is not much better than Paladin 8 and probably weaker than Paladin 9. Go 10 levels sword bard next polearm master at lvl 4, +2str or Cha at lvl 8 while saving up for plate armor along the way. From there you could go full bard the rest of the way or pick up the L7 aura buff for paladin if you like it. Came here to mention mixing paladin with sword's bard (Bardadin), but it looks like a few other people have it covered. Generally recommend going to Paladin 6 before branching out unless you plan on a bard college with extra attack. Paladin is easier to play, but more "boring" to some people. Typically, Paladins stick to a moral code prescribed by the deity they follow. I'm playing a vengeance paladin so I tend to use haste quite a bit so that's why I'm thinking about Res: Con. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots,. Bard is more "engaging". Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. I’ll add another reason. The Ever-Seeing Eye. Pick up Warcaster with your first ASI or your Vuman Feat if you take your first level in Bard so you can start carrying a shield. Building a Paladin/Bard and I have a free 1st lvl feat and am tossing up what is the best option for me. You misunderstand class/class means multiclassing so a bard/paladin is a bard multiclassing paladin. I just played this for like a year, really enjoyed it. I started playing by rushing into combat but am gradually acting like more of a caster. “ Not excited about making an heroic Bard and leveling him up to 110 just to complement the Paladin and Mage (Earth). For context, my character is a Leonin Lv. Bards don't buff. Variant human glory Paladin who takes Mobile feat at 1st level makes for a uniquely illusive (and tanky) play style, this Paladin is not at all the supportive type that nearly all the other oaths allow for, although you still have many good options to support. You will get Smite early, extra attack will be delayed until 8 tho. Bard should focus on sonic/fire damage and effects while giving you amazing skills. Best races for the Bard in BG3. Rogue and paladin are two more classes that might struggle on a roleplaying level. Take Charm Person, Phantasmal Force, and Suggestion. I'd just like to chime in that with your stats, you could also make a good Paladin 2/Swords Bard X. Even if your a bard of swords you still want charisma which will be your spellcasting stat. Level one Paladin is certainly not what BG3 made it. Jack of all trades, expertise, inspiration, and the bard college feature. All you want paladin for is divine smite and that's it which you get at level 2. This build is still primarily a caster, but with the ability to occasionally dive into melee and stab things. Nets you 2 invocations, and some spells and cantrips that expand your options from bards control focus pretty heavily and run off your strong stat. Now we have a +3 for all spells and weapon rolls. Feline Agility is the Tabaxi’s signature skill. A bard can heal a party from 1% hp to full, while providing much better shielding for the party. Elf: Elves get a DEX bonus which can somewhat help the AC of a Bard, and can give melee Bards a boost with attacking. Also take Disguise Self and Friends. Str: 15+1 Dex: 10 Con: 13+1 Int: 8 Wis: 12 Cha: 14+2 . I had a lot of fun in my first play as a vengeance paladin too. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Or if you want the ultimate "face" character when it comes to out of combat, Eloquence is also great. Suddenly, an enlarged Dwarven Paladin comes out of nowhere swinging a hammer and smiting enemies, using misty step to close the gap. The typical split is usually pally2/bard x, or if you want to go more tanky, pally6-7/ bard x. Mornmagor • 4 mo. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Oath of Vengeance Paladin 1-6 to get Aura of Protection, with great weapon fighting and the polearm master feat (I'd like to use halberds) College of Swords Bard 1-6 for the flourishes, spell slots for smite and the utility spells for a little extra support. A Tier: Artillerist, Deathblade, Glaivier, Sorceress, Striker. For the most part he is a bard with one level…For bard spells I've picked up: Bane, Faerie Fire, Healing Word & Identify to start with. 6 levels of swords bard, 2 levels of paladin for smites and 4 levels of abjuration wizard for spells learned from scrolls. Bard all the way. Vengeance Paladin 6 gives me access to armor, Protection Fighting Style, Lay on Hands, Aura of Protection and support spells such as Bane, Protection from Evil and Good, Bless, Lesser Restoration, Hold Person and Cure. 91. in KR usually with new raids bards are prefered to learn it and after that paladins are preferred because of the slighy faster clear times. Lore bard is really good, because you get those magical secrets earlier, and cutting words is a nice debuff. Mountain_Revenue_353 • 2 mo. Roleplay like a madperson, stab some things, cast some. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. That said, a single level of cleric is really nice for. The Paladin Class is a Heavy armor user with Cleric-like healing and support abilities, but make a wrong move either in or out of combat,. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots, spell options, and bardic inspiration. Bard Cantrips: Light, Minor Illusion. superninjimmy. ago. You get an extra skill. I am thinking about multiclassing into a Bard at some point. Going with these two classes provides perfect synergy. And Bard/Sorcerer fuels smites while also building your out of combat kit. vaaanti • 2 yr. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which seems like a good start, though obviously bards lack some tools like metamagic and some spells that really makes the sorcerer multiclass sing. Paladin as a really consistent healing and shielding play. There isn't much more to say about it than that. +2 race. Very nice. Bardlock is also good, but probably more range oriented unless you choose College of Swords and Pact of the blade, which isn't really what you're looking for. Bardadin - Paladin Bard Build. bard has more shields/heal, Paladin has larger atk buff AoE and uptime. But they still play vastly different than a full caster with harsh blasting spells. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. ). Personally I play my bardadin 50-50 spells and combat, I'm 5/2 bard/paladin and college of lore. Nov 5, 2019. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. So you have to go to Bard X/Paladin 5. For context, my character is a Leonin Lv. My original idea was looking something like this: Starting as 2 Paladin for the usual Paladin start-up powers - Lay-on-hands, Divine sense, Smite, Heavy armor prof & Fighting Style Defense Paladin 2 -> Swords/Valor Bard X. That combination makes for a great Paladin. The paladin gets better early nonscaling abilities. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. The Oath of Ancients paladin is all about nature and the arts, it seems. You also get Blur, mirror image, shield, greater invis, counterspell, haste, misty. Barb 5 -> paladin 4 -> barb x. Possibly the most well-known of the cosmetic item bunch, the cloak of billowing is perfect for any player character with a propensity for the dramatic. See moreYou take bard levels to give you spell slots, but Paladins get lots of good features through L8. i main bard, whenever i play paladin i feels sleepy. Tasha's Hideous Laughter by Ilse Gort. The other option is to get up to paladin 7 for the amazing auras. You're getting Aura of Protection and Extra Attack from Paladin, as well as an actual Oath and Channel Divinity. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. AC to 19. To answer your questions: Yes, Paladin is slightly better at solo-ing Stuff. Paladin Ifrit Bard Of Serenrae. They're both good and are getting better once we finish our relic sets and have 100% uptime on that party buff. You can play a bard however you want to play a bard (not all at the same time though). Paladin isn't weaker than Bard nor vice versa. Dueling is better, but Swords bard also gives that so we'll take Defense for now. Full spell progression plus psychic damage on a good number of hits is solid. The Bard also has a smaller hit die than the Paladin, so you don’t have the staying power to tank as many hits as a typical paladin. While Thor himself is the Norse God of Thunder, there is a sort of code he adheres to. Title is pretty much self explanatory, I'm bored so help me pick a feat for my Bardadin when he reaches Bard 4. . Or not, if it turnes out you like the Paladin. Shadow Touched - Invisibility is great, but I am not sure what other spell I would. Pulling off the role-playing of a paladin with charisma like that is tough sledding. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. so basally got killed this way. Paladin 6/Bard 14 is a more popular split. Paladin with bard like tendenciesPaladin/Bard multiclass. Like my pala is 5x3+1 just because i rolled a 10/6, he does akkan with lvl 5 gems and gets radiant basically every gate (a noble here and there happens but even then my uptimes are like 85/90/40+. He trades off some early level efficacy for a mid to late-game punch. Picture, if you will, a pint-sized troubadour with a lute in hand and a grin on their face. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. There are a few things to consider, actually getting these features that you want to use and being able to use them. Add a Comment. A writer, musician, or performer at heart with a deep and abiding love of nature. A bard/monk/paladin with Ascetic Mage and. I'm considering going Sword Bard til 6 then respecing into this at level 7. I kindof like the idea of adding 1-4 levels of hexblade warlock in there because I've got this spirit in my weapon, it's not an intelligent item but it's goes through a change every time i change my. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. Rogues don't need. In terms of damage or survivability, Paladin is still going to come out on top. Something like: protector aasimer, zealot Barbarian 15, Paladin 2, sword Bard 3. A better alternative is Paladin 2/Warlock 1/Bard 7, going Hexblade. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. Bards are A+ support characters. But you get 4-5 uses of the psychic blades, dealing 3-8d6 depending on level. They also don’t have the strongest. Not to mention each class makes up for weaknesses of the other. He is so dedicated to his revenge and his beliefs and so skilled in oration and intimidation that no one. Avast, ye swabs!Imo this is most fun merger of the two classes. Plus sorcerers gain sorcery points they can trade for even more slots. If they're wielding sword and shield then they definitely aren't using a musical instrument as an arcane focus, and they can't use their holy symbol on a shield for their bard spells. Essentially, a paladin is like a fully automatic weapon: you have to have fire discipline, or you're going to run dry well before the fight ends. Warlock 3 grants you two extra 2nd level spell slots (renewable on a short rest) that can be used to smite or heal yourself, without costing you the ability to cast 5th level spells. The problem there is you wouldn't get spirit guardians and fireball until level 11. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Bard gets more damage from paladin smites, better armor and weapon proficiencies, and more flexible spellcasting with. Overall feels more baddass to play with skills. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. Higher shield uptime, better damagebuff, faster meter gain, Heal on Demand. That sounds like it would take a long time, including a lot of mind-numbing Gribbles. both are good. If they wanted the magic boost, it might make more sense to start the multi-class at 11 instead of 10 (you'd then gain a new slot each level and also get the bard's 1st/2nd level spell list plus some. I could take it all the way till 9th level spells with bard still at this point. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. Take the Devil's Sight Invocation (for the advantage combo) and Eldritch Mind (makes your concentration safe with Resilient: Con). I just don't understand how to do it, lol. Or. A bard in service to the god of entertainment can act like a paladin, and also enjoy the 6th level perk of whichever college you choose. Bard/paladin is a very good dps, of course you wont have better dps than GWM build, tavern brawler or Paladin. You end up with the same amount of skills, just fewer choices for the fist two. Type 1-Paladin .